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PlayStation Plus spilkataloget får tilføjet Rise of the Ronin og Avat…

PlayStation Plus spilkataloget får tilføjet Rise of the Ronin og Avatar: Frontiers of Pandora

Løbende tilføjer Sony nye spil til rækken af titler som er tilgængelige for PlayStation Plus-abbonenter. Hvis du har et extra- eller premiummedlemskab, kan du se frem til at kunne spille {Rise of the Ronin} og {Avatar: Frontiers of Pandora} uden ekstra omkostninger.

https://www.instagram.com/p/Da0ZHjjkhtk/

En række mindre titler bliver også tilgængelige såsom Mighty Morphin {Power Rangers}: Rita's Rewind, eller man kan bekæmpe brande i {Firefighting Simulator: Ignite}.

Har du premiummedlemskabet, kan du også se frem til at spille Quantic Dreams-klassikeren Indigo Prophecy - bedre kendt som Fahrenheit på vores breddegrader.

Modder does what Nintendon't and makes a Switch 2 Virtual Boy controller

I don't know what Nintendo was thinking by releasing a Virtual Boy remake without its oddball controller in the first place. However, the retro community at large as once again stepped in to fix things for the big N-dawg, as there's now a mod kit that will transform your original controller, should you have one, into a wireless gamepad that'll work with the Switch 2 Online collection. librea.one

Fully demonstrated in a new video by chaotic (but lovable) retro console tinkerer James Channel, the Virtual Boy controller mod replaces the OG retro controller innards with new RetroOnxy Bluetooth guts. That allows it to then serve as an authentic gamepad for the Virtual Boy for Switch 2 released back in February, but it'll also work with PC, Meta Quest headsets, and even the goggles it originally came with thanks to a Blueretro adapter.

As far as mod conversions go, this one is remarkably simple. At least, James Channel makes it look easy as he converts a Virtual Boy controller belonging to a faulty headset. The bulk of the project involves replacing the gamepad's original board with the new Bluetooth version, which has its own new button contacts that align with the original membranes and plastic.

As you probably guessed, this mod kit completely cuts the cord, replacing the original wire with wireless capabilities. The design cleverly repurposes the through-hole for the cable as an indicator light pipe that signals connectivity, status, and player number through sequential flashes, making the package feel that bit more like a real new Nintendo controller.

For power, you'll still need to use the original battery holder at the back, but you've got options there too. You can choose to use AA batteries if you wish, but it'll also work with DC power adapters, and modern lithium battery packs that recharge via USB-C if you're done with '90s power vibes.

James Channel using modded Virtual Boy controller to play games through phone strapped to headset for recording.
James Channel
James Channel using modded Virtual Boy controller to play Super Mario Bros on Switch 2.
James Channel

Seeing the modded Virtual Boy controller in action really makes me question why Nintendo skipped its own remake. James Channel puts the pad to the test in both games like Mario Tennis, Jack Bros, and Vertical Force, with the latter shooter helping demonstrate the gamepad's serviceable low latency. A quick Super Mario Bros session also backs that up while proving it can work with games outside the Virtual Boy app, despite its oddball dual d-pad layout.

An additional handy feature sandwiched in there ties to Switch 2 gamepad button mapping. While the pad lacks inputs like Home, you can use shortcuts to still navigate the gaming handheld and access the Virtual Boy app's settings dials. That, again, makes this accessory feel almost official, and makes me more annoyed that we didn't just get an official version.

Of course, such a nifty controller mod comes at a price, as you're looking at $99 for the PCB and a staggering $249 for a complete controller if you're really not into modding or don't have an OG pad. The latter price does make sense given the '90s controller is hard to come by and is normally paired with a more expensive OG Virtual Boy system.

I reckon Virtual Boy enthusiasts will be all over this controller mod kit, whereas casual players might be fine with Joy-Cons or a Pro pad. I should note that the 8Bitdo N64 controller works exceptionally well with Virtual Boy games since it has a d-pad on the left and c-buttons that feel like a Switch d-pad on the right, meaning you've got almost the right controller layout (if you ignore that single stick).

Swing by the best retro consoles for emulation systems and remakes with HDMI capabilities.

Marvel Rivals is making some big visual changes to 'cut down on battlefield chaos' which is wonderful because my old brain can't handle that level of overstimulation

I do not possess the required amount of brain cells to digest and discern whatever happens in a Marvel Rivals team fight. I've tried, but anytime I get caught up in the middle while waves of crowd control abilities, ultimates, and everything in between are thrown at me, my brain just turns off. Which is why I'm happy to hear NetEase is trying to dial it all down.

As part of its latest patch NetEase has included some fixes and optimisations which include softening the blinding glow of its hero abilities: "We've dialled back the visual effects for a lineup of heroes to cut down on battlefield chaos and keep your superhero clashes crisp and clear."

Marvel Rivals tier list - A big group of heroes fighting

(Image credit: Netease)

All of Jubilee's base abilities have been tuned down alongside most of the new Team-Up abilities: "The list is extensive, so we won't detail every single one here; just know the battlefield is looking clean! We'll keep the scanner running and make ongoing optimizations."

After hearing the news that my eyes will no longer burn mid-game, I decided to check the changes out. While I can't say I noticed any huge changes for hero abilities—there were still frequent moments of blackout when every hero popped their ult at the same time—having a Jubilee on my team didn't actually give me a headache this time—so that's something.

Marvel Rivals' visual creep is a hard aspect to manage, especially considering how many characters NetEase has added over such a short period of time. With so many heroes, abilities, and now Team-Up abilities, things are bound to look messy. Especially considering many luxury skins add even more visual confusion into the mix with unique VFX which change how some abilities look.

It's also not helped by the fact that Marvel Rivals has always had a pretty bad UI and that the maps add yet another layer of clutter onto everything else. Seriously, some are so bad I find it hard to distinguish what's part of the map and what's a hero ability.

Starting off from such a poor place means it'll be increasingly difficult for NetEase to manage the visual aspect of Marvel Rivals. I don't think we'll ever achieve a 'clean' looking game—part of the appeal is also apparently the chaos—but hopefully it'll be managed just a little bit with frequent checks and balances such as this latest patch.

Cliff Bleszinski uppmanar gamers att sluta med "tramsiga kulturkrig" inför Gears of War: E-Day

Numera präglar kulturkrigen ofta en liten men högljudd del av diskussionerna på internet kring TV-spel, särskilt sådana som utvecklas av västerländska studior. Har du med en icke-vit rollfigur? Då är det "woke". Gör en rollfigur homosexuell? "Woke". Släpper ett spel som floppar? "Woke". Säljer ett spel miljontals exemplar trots så kallade woke-inslag? Då får det plötsligt ett frikort eftersom det inte passar in i teorierna. En person som fått nog är {Gears of War}-skaparen Cliff Bleszinski.

Efter att någon publicerat en antisemitisk och homofobisk bild som svar på ett inlägg från Bleszinski valde den tidigare Epic Games-veteranen att inte nappa på betet, utan uppmanade i stället människor att inte dras in i kulturkrigen.



https://x.com/therealcliffyb/status/2077438317226758355

Bleszinski skriver:

"Stop getting roped up into these BS culture wars people. The ragebait folks are the ones profiting over and stoking your anger, never forget that."

Kommentaren kom efter kritik mot Gears of War för att spelet innehåller en kvinnlig icke-vit karaktär som kanske/kanske inte tillhör HBTQ-communityt. Bleszinski sade också att samma personer som påstår sig ha varit långvariga fans av spelserien sannolikt även hade upprörts över att rollfiguren Bernie, som funnits med sedan 2008.


{Gears of War: E-Day} släpps den 6 oktober till PC och Xbox Series S/X.

The Open 2026: Heimspiel für Tommy Fleetwood – erstes Birdie am 5. Loch in Royal Birkdale

Tommy Fleetwood beim Birdie-Putt am 5. Loch in Runde 1 der Open 2026 in Royal BirkdaleTommy Fleetwood beim Birdie-Putt am 5. Loch in Runde 1 der Open 2026 in Royal Birkdale

Heimspiel für Tommy Fleetwood: Der in Southport geborene und aufgewachsene Engländer parte bei der Open 2026 in Royal Birkdale zunächst die ersten vier Löcher – ehe er sich am 5. Loch unter dem Jubel der heimischen Fans sein erstes Birdie des Tages holte.

Tommy Fleetwood spielt bei The Open Championship in Royal Birkdale ein echtes Heimspiel: Der 35-jährige Engländer wurde in Southport geboren und wuchs unmittelbar am Austragungsort auf – Royal Birkdale liegt praktisch vor seiner Haustür. Entsprechend groß ist die Unterstützung der Zuschauer, die den Publikumsliebling vom ersten Abschlag an lautstark begleiten.

Erstes Birdie am 5. Loch

Einen fulminanten Birdie-Start hatte Fleetwood nicht – dafür einen soliden. Die ersten vier Löcher spielte der DP-World-Tour-Profi mit Par. Am Par-4-Loch 5 fiel dann sein erstes Birdie des Tages: Fleetwood lochte den Birdie-Putt und schob sich damit erstmals unter Par. Der offizielle Kanal von The Open hielt den Moment samt der ausgelassenen Stimmung an der Bahn fest.

Für einen Spieler, der vor heimischer Kulisse antritt, ist ein solcher Moment doppelt wertvoll: Das Birdie bringt nicht nur einen Schlag, sondern auch Rückenwind durch die Fans, die Fleetwood in Southport seit Jahren die Daumen drücken.

Royal Birkdale fordert Geduld

Der Links-Kurs an der englischen Nordwestküste präsentiert sich in dieser Woche fest und schnell und verlangt den Profis viel Geduld ab. Fleetwoods vorsichtiger Auftakt mit vier Pars und dem anschließenden Birdie zeigt, dass er die richtige Balance zwischen Aggression und Risikovermeidung sucht – eine Tugend, die auf einem Open-Platz oft über eine gute Runde entscheidet.

Die 154. Open Championship läuft noch bis zum 19. Juli 2026 in Royal Birkdale. Fleetwood, der weiter auf seinen ersten Major-Titel wartet, will das frühe Momentum über die kommenden Runden mitnehmen.

Dieser Text wurde mit Hilfe von KI erstellt und redaktionell geprüft. Problem melden

The post The Open 2026: Heimspiel für Tommy Fleetwood – erstes Birdie am 5. Loch in Royal Birkdale appeared first on Golf Post.

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